Making of Uncharted 4: A Thief's End
This behind the scenes feature takes viewers into the making of Uncharted 4: A Thief's End through conversations with the people who built it. It follows the game from early ideas through to the final polish, but keeps twists and big surprises out of reach. We hear from the development team and... Read more
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About Making of Uncharted 4: A Thief's End
This behind the scenes feature takes viewers into the making of Uncharted 4: A Thief's End through conversations with the people who built it. It follows the game from early ideas through to the final polish, but keeps twists and big surprises out of reach. We hear from the development team and the cast as they discuss design choices, storytelling aims, and the technical hurdles of bringing live action inspired action to life in a virtual world. The tone is collaborative rather than promotional, spotlighting late night sessions, iterations, and the push to balance spectacle with character. The result is a candid portrait of a major creator's project, focused on process, teamwork, and problem solving rather than triumphs or victories.
Released in 2016 as a behind the scenes documentary accompanying Uncharted 4, it centers on conversations with the development team and the cast. Viewers hear from Neil Druckmann, Bruce Straley, Troy Baker, Nolan North and others, offering personal stories from the project.
Box office numbers for this making of feature are not publicly reported; it circulated as supplementary material rather than a standard theatrical release, and most viewers encountered it through bundled editions or online distribution, not as a standalone cinema event.
Though not a blockbuster, the making of Uncharted 4 offers insight into game development that fans and aspiring creators can study. It showcases collaboration, iteration, and the way a franchise evolves under pressure, prompting discussions about craft on forums, schools, and at conventions, long after release.
Reception centers on the film as a candid window into process rather than a promotional piece. Viewers are encouraged to consider how storytelling, game design, performance capture, and audio work intersect, revealing the delicate balance between spectacle and character development, pacing, and player agency for newcomers curious about game development and storytelling.
Details
- Release Date
- March 09, 2016
- Runtime
- 48m
- Type
- Movie
- Genres
- Documentary
Cast
Troy Baker
Self
Neil Druckmann
Self
Nolan North
Self
Bruce Straley
Self
Richard McGonagle
Self
Emily Rose
Self
Teagan Morrison
Self
Tate Mosesian
Self
Robh Ruppel
Self
Arne Meyer
Self